After a traumatizing accident in a massive multi-player virtual reality world, a disjointed group of those affected abandons the technological mainstream and attempts to construct for themselves a village life in a difficult to navigate wilderness, surrounded by thousands of lakes and rivers. The accident, however, has left them inevitably scarred, and they continue to experience waking visions as a result of the mental trauma. A few of the villagers have learned how to control and combat these disturbances, and attempt to initiate others in the rituals when they can. When a similarly scarred stranger appears seeking asylum after a particularly violent set of disturbances, the villagers remain wary, but accept him as their own. As this stranger starts to learn the ritual, however, things start to change and people frantically try to amend a collapsing system that keeps them sane. While a struggle ensues to determine the underlying cause and try to keep the disturbances at bay, the villagers also learn the details underlying the accident and what can be done to reverse the effects altogether.
Altered Trajectories Synopsis